Please Do Not Nerf Remote Raiders

As previously mentioned, there are many changes that are related to the global situation that are being reviewed and decisions were made. Remote Raids were addressed very briefly. I did not see any real decisions. Remote Raids allow people who do not have near by gyms to raid with friends without having to go in person. It is reasonable to believe that most Trainers have been in a Remote Raid be it as a host, invitee, or a raid where another Trainer invited someone else at a raid you are attending in person. Potential changes to the Remote Raids is especially scary for many reasons.

Remote Raids help during Wednesday Night Raids to allow for smaller Trainer groups to band together to play. My group is only 4 Trainers, which is just barely enough to defeat the T5 Bosses. We invite additional trainers to help us who are not able to make it to our site to play, but like to play with us. Sometimes I get return invites from these Trainers when I am not in a Raid. Also, we get others who are otherwise unable to raid for whatever reason. These additional Trainers are key to our game on Wednesday night and make it a better experience.

Niantic has also promoted playing with (and making new) friends as a part of the Pokemon Go experience. I have friends that I have actually met in real life through Pokemon. I also know others pre-Pokemon that I like to raid with in different places. It is nice to be able to connect to them though gameplay and uniting to defeat a common foe. They also help me when I get a T5 or a Mega at my local gym that I want to be able to defeat. I do know a couple Trainers who live very close to me, but I do not know when they are available or not for a local raid. Besides, we would need 5+ for a T5 raid to win comfortably, and we are only 2 or 3 people. We can take down T1 or T3, but those are not always desirable Pokemon. I like being able to call in some extra Trainers to help take down a larger T3 (Lapras for example), a T5, or Mega.

I know that a Trainer can invite 10 others, but most stop at 5 due to inefficiencies. The invite system does not always process invites in a timely manner and I know I have lost several opportunities since the invite comes last second and I cannot react in time. This becomes more acute for the second set of five invitees. We cannot add the second five until someone gets in, and that does not help at all.

Nerfing remote raiders would also severely limit the global T5 Remote Raid market, which is the lions share of the Remote Raids. My conservative estimate is at least 85% of the Remote Raids I see are T5. Most the remainder are Mega Raids (especially when there is a new Mega offered). Usually for a remote raid, we gather 4 or 5 others to take down a T5. Any nerfing of remote raiders would make a fight with 4 total Trainers likely impossible (unless all Trainers have perfect counters). 5 and 6 total Trainers would likely be so difficult that unless the raiders have the higher friend bonuses, it would likely not be worth the raid. I see T1 and T3 only on occasion for raid “guaranteed” exclusive T1 raids like Timburr or Galarian Zigzagzoon or a harder T3 like Lapras. Yes, the two T1 Mons come in eggs, but they are in a pool, so no guarantee that we will get them. At least a raid guarantees the desired Mon.

I also recall the Lake Trio (all T5) where Azelf could be found only in raids in the Americas and Greenland; Mespirit could be found only in raids in Europe, the Middle East, Africa, and India; and Uxie only found in the Asia-Pacific region. When I was playing and hosted those, most of the people were coming in from the two other regions where the target Lake Trio member was not from. Chances are great that most do not know each other in game or otherwise going in. Nerfing the remote raiders could make it where the team are not strong enough to defeat the Bosses. I know I would have a hard time justifying a pass if most of the team is nerfed. Double if it is from an area where communication may be limited.

Where a Trainer lives is also is a major factor in remote raiding. Many of us do not live in or near a city or somewhere we can get to multiple gyms quickly, easily, and safely. I have one gym that is local to me, but it is along side a 50 MPH (80 KMPH) highway and is generally not overly safe to access. Otherwise, I have to travel to get any sort of raids and hope that area has what I want from the raids. When I am visiting a family member’s house I can see no gyms, and that is common for other places too. Remote Raids are an equalizer for those of us who do not live near multiple gyms. Nerfing Pokemon based on where Trainers live would be a major deterrent to me and many others, and would curtail the fun of this game.

One thought on “Please Do Not Nerf Remote Raiders

  1. If they reduce the damage remote raiders can do then I’ll stop remote raiding. You can’t even always know how many people are raiding remotely and how many are in person. How will you be able to know if your group is big enough?

    It has been a real cash cow for Niantic because of how expensive remote passes are compared to in person passes. Considering how much more expensive remote passes are, this would be a real slap in the face to players who are unable to do many in-person raids.

    But considering that with the 5th anniversary of the game is coming up and we still no new hairstyles it’s obvious that Niantic is often tone deaf to its millions of players!

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