Go Fest Battle Challenge Review

This is a bit early, as the challenge is still ongoing as of the publishing of this post, but I finished everything Sunday during the Rocket Takeover. I found a few positive surprises during this event and am happy for them.

First and foremost, I was elated to find out that “Battle” meant Team Rocket and NOT PvP. With the huge push of PvP leading into this event, I was thinking that Niantic would force us to participate in the Battle League and PvP. As I have said before, I am a reluctant casual PvPer. I would have finished the battles to get us all one Mystic Trainer closer to Alolan Grimer in Go Fest, but I would not have enjoyed doing it. When the Rocket Balloon coincidentally came out just before this, which was a giant win for rural players, I was cautiously hopeful of this being a Rocket Battle event. At least this way everyone could have a very good chance of contributing their one in a million towards their team’s goal without the barely palatable (to me at least) PvP.

Secondly, I enjoyed seeking out the various Rocket Stops on Sunday afternoon. I liked playing the battles and fighting and training versus the various Team Rocket Grunts. (I call them Regular Rockets while playing and will use that moniker interchangeably.) I liked the addition of Jessi and James as a double trouble fight. I am able to play at a park and was able to find plenty of Regular Rockets to make Rocket Radars to complete the Bragging Rites Challenge. I enjoyed catching the various shadow Pokemons and even found a Dratini one at the end thanks to friends I was able to play with later in the three hour block.

Third, I was glad to get a Suicine. I didn’t get one of them the last time they were released to the general Pokemon public, so I am happy for that. I hope to get some more Pokedex holes filled soon.

Of course, I will have to be critical of some of the event. I will repeat this ad nauseam until this goes away or I stop playing Pokemon Go: I cannot stand the “Power up a Pokemon” and “Evolve a Pokemon” quests. I do these things on my time… and I don’t like being hurried into doing these things. Four of the nine mainline quests were one of these quests. Let me refine and make my characters stronger on my own pace! I also thought the Rocket Takeover was too short. 3 hours was not enough for me. I would have liked extra time since there were still lots of Regular Rockets left out in search for the Leaders so I could get more Radars. I enjoyed the hunt for Rockets.

I also noticed that Arlo is the new Sierra in terms of easy to defeat Rocket Leaders (at least for me). Used to be the other way around that Arlo had a difficult lineup and Sierra’s was the one to hunt for, besides wanting the Beldums. Cliff has always been difficult for me at least.

Let me know your thoughts.

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